This is a short tutorial on how to create fur materials using a displacement map. In the model there is a conflict between the blanket and the sofa.
For the Diffuse map i chose a Falloff texure. It is the first time i used this so a lot of it was trial-and-error. Basicly i onlychose Color1 and Color2 (both sinple AColor texutres). I tuned the Invert Aplha off because it looked better that way.