High performance: Although unbiased is by far the most accurate and computationally intensive rendering technique available, Indigo makes it available to everyone in their daily work.
Indigo has had over 5 years of development with a focus on building the fastest possible unbiased renderer. To this end we use SSE, multiple threads and highly optimized C++ code throughout our renderer. We also use widely respected acceleration techniques such as kd-trees, bounding volume hierarchies and metropolis-hasting sampling.
Physically based: Indigo uses purely physically based parameters for the materials and light transport options. This means that real life effects such as the bending of light when it enters a pool of water, the rays of light generated by a dusty room, or the rainbow emitted from a crystal prism - are all created accurately by Indigo. As an artist or designer, you just have to model correctly and specify the material you want - Indigo will do the rest.
Available for Windows, Mac and Linux : Indigo is built to fit in with your workflow, so we are available on all the platforms that you are, whether that is Windows, Mac or Linux.
Indigo Renderer Plug-in images source by www.indigorenderer.com