An exclusive 3d design challenge organized by Google & the State of Vermont
With the support of google, the Preservation Trust of Vermont, Hartford High School, Vermont’s Agency of Education, Division of Historic Preservation, the Vermont Department of Housing and Community Development and the State of Vermont have tied a knot to organize the Vermont High School Town History in 3D competition for the first time.
The motto of this 3d competition is to restore the Vermont historical buildings and their amazing past to life with the use of 3D modeling software Sketchup and 3D printing technology.
High School students from all through the state have to work in tandem with the teams to explore and produce 3D models of historical buildings in their area. With their methods, they will expose and document the history of buildings and come up with a multimedia presentation to go along with their printed 3D models.
All accomplished models along with their associated multimedia presentations will be submitted into a statewide spring invitational showcase where all these will be evaluated for their technical supremacy, architectural accurateness and historical research and presentation.
SYNOPSIS OF COMPETITION: Each school that has joined the competition should manage a team having 2 to 10 students as well as a faculty adviser. The faculty member will provide training to each team and perform as a point of contact with the competition organizers.
Mike Hathorn, a history and 3D printing teacher at Hartford High School, will provide a free lesson in Sketchup training to all faculty coaches. Besides, Mike will also carry out 3D training seminars at Hartford High School through Google Hangout for faculty participating distantly.
The participating students can learn the following knowledge from their coaches:
- Apply Sketchup to generate 3D models
- Design in Google Earth
- Be introduced to their communities through directed research
- Make a multimedia presentation on the building to come with the 3D model
- Present their ideas to peers, experts in the field, and community members
RULES: Each team will comprise 2 to 10 Vermont high school students and one faculty advisor.
There should be a single team for each Vermont high school.
Each team has to produce 3D printed models of historical buildings in their district. Each team can submit unlimited models. Models must be scaled at 1:400.
Each team will arrange a multimedia presentation to go along with the 3D model. The presentation may come up with the use of audio and written narrative, photographs, drawings, animation and video. It must concentrate on the following:
- The origins of the building including key dates
- Discussion of its architectural style and details
- Highlights of the buildings evolution over time
- Description of its present application
The work of the individual team will be assessed on the following basis:
- Architectural exactness of the 3D printed model.
- Level of detail integrated in the 3D printed model.
- Historical precision of the multimedia presentation.
- Depth of research. More specific detail will lead to a higher score.
- Uniqueness and inventiveness of the multimedia presentation (ie. students get rid of the practice like reprinting a Wikipedia entry).
FIRST PLACE: The team who will win the competition, get 10 Nexus 7 tablets for their school
SECOND PLACE: The second place holder will get 5 Nexus 7 tablets for their school.
TOP FINISHERS: Everyone on the top two teams will receive t shirt and every attending student will get a certificate of participation.
The final event will be the high school Olympiad of architectural history in Vermont. All participating schools have to bring their teams to the event, at which they will put their buildings on a giant map of Vermont at its equivalent geographic location. Each team will have their models containing a QR code and linking to the multimedia presentation they have built up.
A panel of judges will assess the models through a rubric to check the model quality and genuineness as compared to the real building in addition to the intensity of the related multimedia presentation.