Some useful tips to get the best result from your rendering with V-ray
It is very challenging task for all the artists to provide a perfect realistic look in their 3d scenes. In this regard V-ray can be handy tool to arrange scenes & render them perfectly as well as particularly resolve and polish up the images. V-Ray 3.0 is the most improved version that contains a wide array of new toolset useful for augmenting your workflow speed as well as making the rendering quality better.
The renowned digital artist Vinnie LaCour has presented some useful tips focusing on some of the advanced features of V-ray 3.0
Latest UI synopsis: With V-Ray Quick Settings dialog, the users can avail their desirable render settings and these can be used in new scenes for having quick views effortlessly.
This dialog provides the users some fundamental settings to start with. There is a setting button with some options through which the users can get the render settings dialogue directly where the users can adjust some of the advanced controls. There also exist Basic, Advanced and Expert modes in the UI interface.
Scene Arrangement: Provide a little lights and a ground plane, and apply VRaySunlight and VRayDomeLight. For experimentation of lighting, one can include a V-Ray material to the supersede material slot and keep out glass objects.
Progressive rendering facilitates the users to envisage their renders swiftly devoid of retarding for a final frame. The users will be able to have a instant preview of their scene and they don’t require to switch renders or modify settings. The Progressive rollout exists directly under the image sampler rollout and it includes the lowest amount and highest samples and maximum render time.
Final Amendments: V-Ray frame buffer is also significantly improved. There are new inclusions to the color correction and these are very useful to check color modifications as well as adjust independent materials devoid of re-rendering the whole image through the new Render Mask feature.
Opt for the Image Sampler rollout (V-Ray>Render Settings), change the Render Mask dropdown to Selected and pick the objects the users will prefer to tweak. Make some modifications to the materials used to those objects and re-render.