AutoDesSys Inc just introduced form Z 8.0 for superior modeling and rendering
AutoDesSys Inc just released a new improved version of formZ alias formZ 8.0. This latest version is still in beta stage. The 3d modelers can enjoy superior modeling and create organic shapes efficiently as formZ 8.0 contains surface modeling and a series of subdivision modeling tools to improve formZ's character like a multi-personality modeling application. Subdivision modeling facilitates the 3d modelers to transform any simple polygonal cage into a smooth shape that can be modified into complicated form through simple controls and a perceptive series of tools.
The modelers can also transfer any model into NURBS, solids or surfaces which can again be maneuvered with the remainder of the formZ modeling tools. Subdivision models also generate regular polygon meshes useful for 3D printing.
FormZ 8 consists of a new real-time rendering engine having features like ambient occlusion, soft shadows and bump mapping. Any design can be easily visualized with these features. All designs are distributed online in formZ 8 through the new Sketchfab upload utility (www.sketchfab.com). formZ 8 also contains a wide array of enhancements to performance and structure like OS X 64 bit support, file management optimization, and lots other.
FormZ 8.0 comes with significant advancements to the OpenGL supported interactive display modes ranging from Wireframe, Shaded Work and Shaded Full. Shaded Full display mode includes several latest characteristics like soft shadows, multi sampling, bump mapping, and even real-time ambient occlusion. So more improved openGL features i.e. OpenGL 3.2 or later is required to run formZ 8.0 on any hardware.
The existing form Z users can access form Z 8 beta by acquiring a formZ 7 license code.