RebusFarm launched RebusFarm 2.0, a superior rendering engine compatible with 3ds Max, Maya, Cinema 4D and other major rendering softwares
RebusFarm, the leading solution provider of in the 3D-animation field, has released a new Rebus Render Farm Software alias RebusFarm 2.0.
RebusFarm 2.0 contains the latest automated render technology that can supervise render jobs as well as the communication amid the user workstation and the Rebus Render Farm in real time.
RebusFarm 2.0 is compatible with 3ds Max, Maya, Cinema 4D, Softimage, Maxwell, MODO, Lightwave, Blender, Indigo, V-Ray and Arnold.
The new system RebusFarm 2.0 is made with the following three components:
RebusDrop - facilitates the upload and download of the user data
Farminizer – a superior plugin for your 3D software that aids in sending error-corrected renderjobs easily
ControlCenter - for checking your jobs through any browser on any gadget
RebusFarm 2.0 includes the following aspects:
Smooth and quicker workflow
Quicker upload and download
Make the file transfer process protected through sftp and additional firewall compatibility
Get access to your jobs easily from anyplace (ControlCenter
Now your online jobs can be easily edited and new jobs can be exported even if downloading/uploading of projects is still going on. You don’t have to wait until all of your projects are uploaded anymore (ControlCenter/Farminizer)
Automate the process for all updates in the background. No need to update local software.
Notified with your render jobs in the system tray (RebusDrop)
More flexible priority alterations: the priorities (economy, business, premium) can now be modified prior to the commencement of the job to render or even as it‘s rendering (ControlCenter)
Export project more rapidly – At the time of dealing with the scenes, Farminizer already uploads related files in the background devoid of affecting the user's workflow, so the largest part of the files will already be uploaded while presenting the render job. (optional)